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API > API/Plugins > API/Plugins/MovieSceneAnimMixer
| |
|
| Name |
FSkeletalAnimationRootMotionOverride |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/MovieSceneAnimMixer/Source/MovieSceneAnimMixer/Public/Systems/MovieSceneRootMotionSystem.h |
| Include Path |
#include "Systems/MovieSceneRootMotionSystem.h" |
Syntax
USTRUCT ()
struct FSkeletalAnimationRootMotionOverride
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bBlendFirstChildOfRoot |
bool |
If true we use the ChildBoneIndex otherwise we use the root |
Systems/MovieSceneRootMotionSystem.h |
|
| ChildBoneIndex |
int32 |
|
Systems/MovieSceneRootMotionSystem.h |
|
| RootMotion |
FTransform |
|
Systems/MovieSceneRootMotionSystem.h |
|