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API > API/Plugins > API/Plugins/MovieSceneAnimMixer
Declaring a unique target for targeting a custom anim instance on the skeletal mesh component. Doesn't need additional metadata.
| Name | FMovieSceneAnimInstanceTarget |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MovieSceneAnimMixer/Source/MovieSceneAnimMixer/Public/Systems/MovieSceneAnimInstanceTargetSystem.h |
| Include Path | #include "Systems/MovieSceneAnimInstanceTargetSystem.h" |
Syntax
USTRUCT (Meta=(DisplayName="Custom Anim Instance"))
struct FMovieSceneAnimInstanceTarget : public FMovieSceneMixedAnimationTarget
Inheritance Hierarchy
- FMovieSceneMixedAnimationTarget → FMovieSceneAnimInstanceTarget