Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineSettings > API/Plugins/MovieRenderPipelineSettings/UMoviePipelineConsoleVariableSet-
Description
Adds a console variable override with the given name and value if one does not already exist. If the console variable with the given name already exists, its value will be updated (the last one will be updated if there are duplicates with the same name). Returns true if the operation was successful, else false.
| Name | AddOrUpdateConsoleVariable |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Public/MoviePipelineConsoleVariableSetting.h |
| Include Path | #include "MoviePipelineConsoleVariableSetting.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Private/MoviePipelineConsoleVariableSetting.cpp |
UFUNCTION (BlueprintCallable, Category="Settings")
bool AddOrUpdateConsoleVariable
(
const FString & Name,
const float Value
)