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API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses > API/Plugins/MovieRenderPipelineRenderPasses/UMoviePipelineDeferredPassBase
- UMoviePipelineRenderPass::RenderSample_GameThreadImpl()
- UMoviePipelineImagePassBase::RenderSample_GameThreadImpl()
- UMoviePipelineDeferredPassBase::RenderSample_GameThreadImpl()
References
| Module | MovieRenderPipelineRenderPasses |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineDeferredPasses.h |
| Include | #include "MoviePipelineDeferredPasses.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Private/MoviePipelineDeferredPasses.cpp |
virtual void RenderSample_GameThreadImpl
(
const FMoviePipelineRenderPassMetrics & InSampleState
)