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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineRenderPasses > UMoviePipelineDeferredPassBase
- UMoviePipelineImagePassBase::MoviePipelineRenderShowFlagOverride()
- UMoviePipelineDeferredPassBase::MoviePipelineRenderShowFlagOverride()
References
Module | MovieRenderPipelineRenderPasses |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineDeferredPasses.h |
Include | #include "MoviePipelineDeferredPasses.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Private/MoviePipelineDeferredPasses.cpp |
virtual void MoviePipelineRenderShowFlagOverride
&40;
FEngineShowFlags & OutShowFlag
&41;