Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses > API/Plugins/MovieRenderPipelineRenderPasses/Graph > API/Plugins/MovieRenderPipelineRenderPasses/Graph/Renderers
Inheritance Hierarchy
- IMoviePipelineAccumulationArgs
- FMovieGraphRenderDataAccumulationArgs
References
| Module | MovieRenderPipelineRenderPasses |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/Graph/Renderers/MovieGraphImagePassBase.h |
| Include | #include "Graph/Renderers/MovieGraphImagePassBase.h" |
Syntax
struct FMovieGraphRenderDataAccumulationArgs : public MoviePipeline::IMoviePipelineAccumulationArgs
Variables
| Type | Name | Description | |
|---|---|---|---|
| DefaultRenderer::FSurfaceAccumulatorPool::FInstancePtr | AccumulatorInstance | ||
| bool | bIsFirstSample | If it's the first sample then we will reset the accumulator to a clean slate before accumulating into it. | |
| bool | bIsLastSample | If it's the last sample, then we will trigger moving the data to the output merger. It can be both the first and last sample at the same time. | |
| TWeakPtr<::MoviePipeline::IMoviePipelineOverlappedAccumulator, ESPMode::ThreadSafe > | ImageAccumulator | ||
| TWeakPtr< IMovieGraphOutputMerger, ESPMode::ThreadSafe > | OutputMerger |