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API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses > API/Plugins/MovieRenderPipelineRenderPasses/Graph > API/Plugins/MovieRenderPipelineRenderPasses/Graph/Nodes > API/Plugins/MovieRenderPipelineRenderPasses/Graph/Nodes/UMovieGraphPathT-
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Sampling", AdvancedDisplay,
DisplayName="Write All Samples (Debug)",
Meta=(EditCondition="bOverride_bWriteAllsamples"))
bool bWriteAllSamples
Remarks
Debug Feature. This can be used to write out each individual spatial sample rendered by this render pass, which allows you to see which images are being accumulated together. Can be useful for debugging incorrect looking frames to see which sub-frame evaluations were incorrect.