Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses > API/Plugins/MovieRenderPipelineRenderPasses/Graph > API/Plugins/MovieRenderPipelineRenderPasses/Graph/Nodes > API/Plugins/MovieRenderPipelineRenderPasses/Graph/Nodes/UMovieGraphImage-
- UMovieGraphImagePassBaseNode::GetAntiAliasingMethod()
- UMovieGraphDeferredRenderPassNode::GetAntiAliasingMethod()
References
| Module | MovieRenderPipelineRenderPasses |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/Graph/Nodes/MovieGraphImagePassBaseNode.h |
| Include | #include "Graph/Nodes/MovieGraphImagePassBaseNode.h" |
virtual EAntiAliasingMethod GetAntiAliasingMethod() const
Remarks
Which AA Method should be used?