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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineEditor > UMoviePipelineNewProcessExecutor
References
Module | MovieRenderPipelineEditor |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Public/MoviePipelineNewProcessExecutor.h |
Include | #include "MoviePipelineNewProcessExecutor.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Private/MoviePipelineNewProcessExecutor.cpp |
void CheckForProcessFinished&40;&41;