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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineSetting
Deprecated * Use BuildNewProcessCommandLineArgs instead.
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSetting.h |
| Include | #include "MoviePipelineSetting.h" |
UFUNCTION&40;BlueprintCallable, Category&61;"Movie Render Pipeline"&41;
void BuildNewProcessCommandLine
&40;
FString & InOutUnrealURLParams,
FString & InOutCommandLineArgs
&41; const
Remarks
When rendering in a new process some settings may need to provide command line arguments to affect engine settings that need to be set before most of the engine boots up. This function allows a setting to provide these when the user wants to run in a separate process. This won't be used when running in the current process because it is too late to modify the command line.