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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineQueueEngineSubsyst-
Description
Returns true if there is an active executor working on producing a movie. This could be actively rendering frames, or working on post processing (finalizing file writes, etc.). Use GetActiveExecutor() and query it directly for more information, progress updates, etc.
| Name | IsRendering |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineQueueEngineSubsystem.h |
| Include Path | #include "MoviePipelineQueueEngineSubsystem.h" |
UFUNCTION (BlueprintPure, Category="Movie Render Pipeline|Rendering")
bool IsRendering() const