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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineQueueEngineSubsyst-
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineQueueEngineSubsystem.h |
| Include | #include "MoviePipelineQueueEngineSubsystem.h" |
UFUNCTION&40;BlueprintPure, Category&61;"Movie Render Pipeline"&41;
UMoviePipelineExecutorBase &42; GetActiveExecutor&40;&41; const
Remarks
Returns the active executor (if there is one). This can be used to subscribe to events on an already in-progress render. May be null.