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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineQueue
Description
Allocates a new Job in this Queue. The Queue owns the jobs for memory management purposes, and this will handle that for you.
| Name | AllocateNewJob |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineQueue.h |
| Include Path | #include "MoviePipelineQueue.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineQueue.cpp |
UFUNCTION (BlueprintCallable, Meta=(DeterminesOutputType="InClass"),
Category="Movie Render Pipeline|Queue",
Meta=(InJobType="/Script/MovieRenderPipelineCore.MoviePipelineExecutorJob"))
UMoviePipelineExecutorJob * AllocateNewJob
(
TSubclassOf < UMoviePipelineExecutorJob > InJobType
)
The created Executor job instance.
Parameters
| Name | Remarks |
|---|---|
| InJobType | Specify the specific Job type that should be created. Custom Executors can use custom Job types to allow the user to provide more information. |