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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineInProcessExecutor
| Name | FSavedState |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineInProcessExecutor.h |
| Include Path | #include "MoviePipelineInProcessExecutor.h" |
Syntax
struct FSavedState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bBackedUp | bool | MoviePipelineInProcessExecutor.h | ||
| bCinematicMode | bool | PlayerController. | MoviePipelineInProcessExecutor.h | |
| bHidePlayer | bool | MoviePipelineInProcessExecutor.h | ||
| bUseFixedTimeStep | bool | MoviePipelineInProcessExecutor.h | ||
| FixedDeltaTime | double | MoviePipelineInProcessExecutor.h | ||
| WindowTitle | TOptional< FText > | MoviePipelineInProcessExecutor.h |