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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineInProcessExecutor
| |
|
| Name |
FSavedState |
| Type |
struct |
| Header File |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineInProcessExecutor.h |
| Include Path |
#include "MoviePipelineInProcessExecutor.h" |
Syntax
struct FSavedState
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bBackedUp |
bool |
|
MoviePipelineInProcessExecutor.h |
|
| bCinematicMode |
bool |
PlayerController. |
MoviePipelineInProcessExecutor.h |
|
| bHidePlayer |
bool |
|
MoviePipelineInProcessExecutor.h |
|
| bUseFixedTimeStep |
bool |
|
MoviePipelineInProcessExecutor.h |
|
| FixedDeltaTime |
double |
|
MoviePipelineInProcessExecutor.h |
|
| WindowTitle |
TOptional< FText > |
|
MoviePipelineInProcessExecutor.h |
|