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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineGameOverrideSettin-
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;"Rendering",
Meta&61;&40;InlineEditConditionToggle&41;&41;
bool bOverrideVirtualTextureFeedbackFactor
Remarks
If true then override the virtual texture feedback resolution factor. Otherwise the value from the project renderer settings will be used.