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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineGameOverrideSettin-
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, DisplayName="Game Mode Override", Category="Game")
TSoftClassPtr< AGameModeBase > SoftGameModeOverride
Remarks
Optional Game Mode to override the map's default game mode with. This can be useful if the game's normal mode displays UI elements or loading screens that you don't want captured.