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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineExecutorBase
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineExecutor.h |
| Include | #include "MoviePipelineExecutor.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineExecutor.cpp |
UFUNCTION (BlueprintCallable, Category="Movie Render Pipeline")
bool ConnectSocket
(
const FString & InHostName,
const int32 InPort
)
Remarks
Attempts to connect a socket to the specified host and port. This is a blocking call. True if the socket was succesfully connected to the given host and port.
Parameters
| Name | Description |
|---|---|
| InHostName | The host name as to connect to such as "127.0.0.1" |
| InPort | The port to attempt to connect to the host on. |