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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| Name | UMoviePipelineDebugSettings |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineDebugSettings.h |
| Include Path | #include "MoviePipelineDebugSettings.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable)
class UMoviePipelineDebugSettings : public UMoviePipelineSetting
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMoviePipelineSetting → UMoviePipelineDebugSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMoviePipelineDebugSettings() |
MoviePipelineDebugSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCaptureFramesWithRenderDoc | bool | If true, automatically trigger RenderDoc to capture rendering information for frames from CaptureStartFrame to CaptureEndFrame, inclusive | MoviePipelineDebugSettings.h |
|
| bCaptureUnrealInsightsTrace | bool | If true, automatically capture an Unreal Insights trace file for the duration of the render. | MoviePipelineDebugSettings.h |
|
| bWriteAllSamples | bool | If true, we will write all samples that get generated to disk individually. | MoviePipelineDebugSettings.h |
|
| CaptureFrame | int32 | Used when capturing rendering information with RenderDoc. In Display Rate frames. | MoviePipelineDebugSettings.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsRenderDebugCaptureAvailable | bool | MoviePipelineDebugSettings.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsRenderDocEnabled() |
Returns true if both the RenderCapture modular feature is available and the user has enabled capturing with RenderDoc | MoviePipelineDebugSettings.h |
Overridden from UMoviePipelineSetting
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBeDisabled() |
Can this setting be disabled? UI only. | MoviePipelineDebugSettings.h | |
virtual FText GetDisplayText() |
Warning: This gets called on the CDO of the object | MoviePipelineDebugSettings.h | |
virtual FText GetFooterText
(
UMoviePipelineExecutorJob* InJob |
Return a string to show in the footer of the details panel. | MoviePipelineDebugSettings.h | |
virtual bool IsValidOnPrimary() |
Can this configuration setting be added to the primary configuration? If not, it will throw an error when trying to add it to the primary configuration. | MoviePipelineDebugSettings.h | |
virtual bool IsValidOnShots() |
Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config. | MoviePipelineDebugSettings.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanEditChange
(
const FProperty* InProperty |
MoviePipelineDebugSettings.h |