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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineAntiAliasingSettin-
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Meta&61;&40;UIMin&61;1, ClampMin&61;1&41;,
Category&61;"Render Settings"&41;
int32 TemporalSampleCount
Remarks
The number of frames we should combine together to produce each output frame. This blends the results of this many sub-steps together to produce one output frame. See CameraShutterAngle to control how much time passes between each sub-frame. See SpatialSampleCount to see how many samples we average together to produce a sub-step. (This means rendering complexity is SampleCount * TileCount^2 * SpatialSampleCount * NumPasses).