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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineAntiAliasingSettin-
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Meta=(UIMin=1, ClampMin=1),
Category="Render Settings")
int32 SpatialSampleCount
Remarks
How many frames should we accumulate together before contributing to one overall sample. This lets you increase the anti-aliasing quality of an sample, or have high quality anti-aliasing if you don't want any motion blur due to accumulation over time in SampleCount.