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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
Settings that apply to the Movie Graph.
| Name | UMovieGraphProjectSettings |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphProjectSettings.h |
| Include Path | #include "Graph/MovieGraphProjectSettings.h" |
Syntax
UCLASS (BlueprintType, Config=MovieRenderPipeline, defaultconfig,
Meta=(DisplayName="Movie Graph Settings"))
class UMovieGraphProjectSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UMovieGraphProjectSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphProjectSettings() |
Graph/MovieGraphProjectSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultNamedResolutions | TArray< FMovieGraphNamedResolution > | A list of default resolutions to render with, defined in Config/BaseMovieRenderPipeline.ini or Project Settings. | Graph/MovieGraphProjectSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FMovieGraphNamedResolution * FindNamedResolutionForOption
(
const FName& InOption |
Tries to find a match for the given option in DefaultNamedResolutions. | Graph/MovieGraphProjectSettings.h |
Overridden from UDeveloperSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetCategoryName() |
Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc. | Graph/MovieGraphProjectSettings.h | |
virtual FName GetContainerName() |
Gets the settings container name for the settings, either Project or Editor | Graph/MovieGraphProjectSettings.h |