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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMovieGraphPipeline
Description
Processes any futures that have completed by updating GeneratedOutputData. Futures are processed sequentially in the order that they're generated. If the future next-in-line to be processed has not completed, this will early exit, and must be called again to continue processing futures. Optionally, all futures can be processed by setting "bStallAndProcessAllFutures" to true; this will still process all futures sequentially, but waits for the current one to finish before moving on to the next (and so on).
| Name | ProcessOutstandingFutures |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphPipeline.h |
| Include Path | #include "Graph/MovieGraphPipeline.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/MovieGraphPipeline.cpp |
virtual void ProcessOutstandingFutures
(
const bool bStallAndProcessAllFutures
)