Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMovieGraphOutputBurnInNode
Description
Gets the layer name this render will use when writing to multi-layer formats. An empty string means no override, and the default will be used .
Virtual Inheritance
- UMovieGraphWidgetRendererBaseNode::GetLayerNameOverride → UMovieGraphOutputBurnInNode::GetLayerNameOverride
| Name | GetLayerNameOverride |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphBurnInNode.h |
| Include Path | #include "Graph/Nodes/MovieGraphBurnInNode.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/Nodes/MovieGraphBurnInNode.cpp |
virtual FString GetLayerNameOverride() const