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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMovieGraphNode
Description
Gets the input pin with the specified name, or nullptr if one could not be found. Most pins on a node are "built-in", meaning they ship with the node. Dynamic pins (pins which are not built-in) can potentially have the same name as a built-in (eg, the option pins on the Select node). To disambiguate between built-in and dynamic pins, specify bIsBuiltInPin = false if trying to fetch a pin that is not built-in.
| Name | GetInputPin |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphNode.h |
| Include Path | #include "Graph/MovieGraphNode.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/MovieGraphNode.cpp |
UFUNCTION (BlueprintCallable, Category="Movie Graph")
UMovieGraphPin * GetInputPin
(
const FName & InPinLabel,
const EMovieGraphPinQueryRequirement PinRequirement
) const