Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMovieGraphFileOutputNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnAllShotFramesSubmittedImpl
(
UMovieGraphPipeline* InPipeline, |
Graph/Nodes/MovieGraphFileOutputNode.h | ||
virtual void OnAllShotFramesSubmittedImpl
(
UMovieGraphPipeline* InPipeline, |
Graph/Nodes/MovieGraphFileOutputNode.h |
OnAllShotFramesSubmittedImpl(UMovieGraphPipeline , const UMoviePipelineExecutorShot , TObjectPtr< UMovieGraphEvaluatedConfig > &)
| Name | OnAllShotFramesSubmittedImpl |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphFileOutputNode.h |
| Include Path | #include "Graph/Nodes/MovieGraphFileOutputNode.h" |
virtual void OnAllShotFramesSubmittedImpl
(
UMovieGraphPipeline * InPipeline,
const UMoviePipelineExecutorShot * InShot,
TObjectPtr < UMovieGraphEvaluatedConfig > & InShotEvaluatedGraph
)
OnAllShotFramesSubmittedImpl(UMovieGraphPipeline , const UMoviePipelineExecutorShot , TObjectPtr< UMovieGraphEvaluatedConfig > &, const bool)
| Name | OnAllShotFramesSubmittedImpl |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphFileOutputNode.h |
| Include Path | #include "Graph/Nodes/MovieGraphFileOutputNode.h" |
virtual void OnAllShotFramesSubmittedImpl
(
UMovieGraphPipeline * InPipeline,
const UMoviePipelineExecutorShot * InShot,
TObjectPtr < UMovieGraphEvaluatedConfig > & InShotEvaluatedGraph,
const bool bFlushToDisk
)