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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMovieGraphEvaluatedConfig
Description
Convenience function to get a variable's string value, instead of its value container (see GetVariableValueByName()). Uses the provided default value if a variable by the given name does not exist. For variables that aren't string-typed, this provides the serialized representation of the variable value. Returns true if a variable with the provided name exists, else false.
| Name | GetVariableStringValueByName |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphConfig.h |
| Include Path | #include "Graph/MovieGraphConfig.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/MovieGraphConfig.cpp |
UFUNCTION (BlueprintCallable, Category="Movie Graph", Meta=(ReturnDisplayName="Variable Exists"))
bool GetVariableStringValueByName
(
const FString & InVariableName,
const FString & InDefaultValue,
FString & OutVariableValue
) const