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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| Name | UMovieGraphEdge |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphEdge.h |
| Include Path | #include "Graph/MovieGraphEdge.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieGraphEdge : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphEdge
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputPin | TObjectPtr< UMovieGraphPin > | Graph/MovieGraphEdge.h | ||
| OutputPin | TObjectPtr< UMovieGraphPin > | Graph/MovieGraphEdge.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphPin * GetOtherPin
(
const UMovieGraphPin* InFirstPin, |
Gets the pin on the other side of the edge. | Graph/MovieGraphEdge.h | |
bool IsValid() |
Whether the edge is valid or not. Being valid means it contains a non-null input and output pin. | Graph/MovieGraphEdge.h |