Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMovieGraphConfig
Description
Add a connection in the graph between the given nodes and pin names. Pin name may be empty for basic nodes (if no name is displayed in the UI). Can be used for either input or output pins. Returns False if the pin could not be found, or the connection could not be made (type mismatches).
| Name | AddLabeledEdge |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphConfig.h |
| Include Path | #include "Graph/MovieGraphConfig.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/MovieGraphConfig.cpp |
UFUNCTION (BlueprintCallable, Category="Movie Graph")
bool AddLabeledEdge
(
UMovieGraphNode * FromNode,
const FName & FromPinLabel,
UMovieGraphNode * ToNode,
const FName & ToPinLabel
)