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Description
Retrieves the cached version number calculated for the current shot, which depends on where the version token was used in the File Name Output ie: If {version} comes before {shot_name} then all shots will use the same version number, but if it comes afterwards then each shot may have a different version (which is the highest number found of that particular shot). This function should retrieve what is used in the filename writing step either way.
| Name | GetCurrentVersionNumber |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphBlueprintLibrary.h |
| Include Path | #include "Graph/MovieGraphBlueprintLibrary.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/MovieGraphBlueprintLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Movie Graph")
static int32 GetCurrentVersionNumber
(
const UMovieGraphPipeline * InMovieGraphPipeline
)