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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
Note: This node is marked as HideDropdown so it does not appear in the node creation menu within the graph. It is meant to be created by Quick Render only. This node will not properly provide all of its functionality outside of Quick Render. A node which applies the look of the viewport to the render (show flags, view mode, OCIO, etc).
| Name | UMovieGraphApplyViewportLookNode |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphApplyViewportLookNode.h |
| Include Path | #include "Graph/Nodes/MovieGraphApplyViewportLookNode.h" |
Syntax
UCLASS (MinimalAPI, HideDropDown, NotBlueprintType)
class UMovieGraphApplyViewportLookNode : public UMovieGraphSettingNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphNode → UMovieGraphSettingNode → UMovieGraphApplyViewportLookNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphApplyViewportLookNode() |
Graph/Nodes/MovieGraphApplyViewportLookNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOcio | bool | Set to true to apply the viewport's OCIO settings to the render. | Graph/Nodes/MovieGraphApplyViewportLookNode.h |
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| bOverride_bOcio | uint8 | Graph/Nodes/MovieGraphApplyViewportLookNode.h |
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| bOverride_bShowFlags | uint8 | Graph/Nodes/MovieGraphApplyViewportLookNode.h |
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| bOverride_bViewMode | uint8 | Graph/Nodes/MovieGraphApplyViewportLookNode.h |
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| bOverride_bVisibility | uint8 | Graph/Nodes/MovieGraphApplyViewportLookNode.h |
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| bShowFlags | bool | Set to true to apply the viewport's show flags to the render. | Graph/Nodes/MovieGraphApplyViewportLookNode.h |
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| bViewMode | bool | Set to true to apply the viewport's view mode to the render. | Graph/Nodes/MovieGraphApplyViewportLookNode.h |
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| bVisibility | bool | Set to true to apply editor visibility to actors in the render. | Graph/Nodes/MovieGraphApplyViewportLookNode.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetViewportInfo
(
FEngineShowFlags& OutShowFlags, |
Gets the show flags and view mode index for the currently active viewport. | Graph/Nodes/MovieGraphApplyViewportLookNode.h | |
void UpdateSceneView
(
FSceneView* InSceneView |
Updates the given scene view to be like the current viewport's scene view. | Graph/Nodes/MovieGraphApplyViewportLookNode.h |
Overridden from UMovieGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EMovieGraphBranchRestriction GetBranchRestriction() |
Determines which types of branches the node can be created in. | Graph/Nodes/MovieGraphApplyViewportLookNode.h | |
virtual FSlateIcon GetIconAndTint
(
FLinearColor& OutColor |
Gets the node's icon and icon tint, as visible in the graph. | Graph/Nodes/MovieGraphApplyViewportLookNode.h | |
virtual FText GetMenuCategory() |
Gets the category that the node belongs under. | Graph/Nodes/MovieGraphApplyViewportLookNode.h | |
virtual FText GetNodeTitle
(
const bool bGetDescriptive |
Gets the node's title. | Graph/Nodes/MovieGraphApplyViewportLookNode.h | |
virtual FLinearColor GetNodeTitleColor() |
Gets the node's title color, as visible in the graph. | Graph/Nodes/MovieGraphApplyViewportLookNode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FLevelEditorViewportClient * GetViewportClient() |
Gets the viewport client for the currently active viewport. | Graph/Nodes/MovieGraphApplyViewportLookNode.h |