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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/IVideoCodecWriter_1
This array contains the indexes of each shot that contributed to this writer. This is needed so that after a shot/render, when all we have is the completed blocks of audio samples, we can figure out which blocks go to which video clips. Because of how you can split videos up by either shot, or by the whole sequence, there isn't an obvious mapping, so this array will tell the audio writing system which audio blocks should be sent to the shot.
| Name | FLightweightSourceData |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineVideoOutputBase.h |
| Include Path | #include "MoviePipelineVideoOutputBase.h" |
Syntax
struct FLightweightSourceData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SubmittedFrameCount | int32 | MoviePipelineVideoOutputBase.h |