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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph
Inheritance Hierarchy
- UObject
- UMovieGraphCollectionModifier
- UMovieGraphRenderPropertyModifier
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderLayerSubsystem.h |
| Include | #include "Graph/MovieGraphRenderLayerSubsystem.h" |
Syntax
UCLASS (BlueprintType, DisplayName="Visibility")
class UMovieGraphRenderPropertyModifier : public UMovieGraphCollectionModifier
Remarks
Modifies actor visibility.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bAffectIndirectLightingWhileHidden | Controls whether the primitive should affect indirect lighting when hidden. | |
| uint8: 1 | bCastShadowWhileHidden | If true, the primitive will cast shadows even if it is hidden. | |
| uint8: 1 | bCastsShadows | If true, the primitive will cast shadows. | |
| uint8: 1 | bHoldout | If true, the primitive will render black with an alpha of 0, but all secondary effects (shadows, reflections, indirect lighting) remain. | |
| uint8: 1 | bIsHidden | If true, the actor will not be visible and will not contribute to any secondary effects (shadows, indirect lighting) unless their respective flags are set below. | |
| uint8: 1 | bOverride_bAffectIndirectLightingWhileHidden | ||
| uint8: 1 | bOverride_bCastShadowWhileHidden | ||
| uint8: 1 | bOverride_bCastsShadows | ||
| uint8: 1 | bOverride_bHoldout | ||
| uint8: 1 | bOverride_bIsHidden |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
Overridden from UMovieGraphCollectionModifier
| Type | Name | Description | |
|---|---|---|---|
| void | ApplyModifier
(
const UWorld* World |
||
| void | UndoModifier () |