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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/UMovieGraphPipeline
Syntax
UPROPERTY (Transient)
TObjectPtr < UMovieGraphTimeStepBase > PendingTimeStepInstance
Remarks
If set, on the next TickProducingFrames, the GraphTimeStepInstance pointer will be swapped with this one. Uses a deferred mechanism since SetupShot/TeardownShot are called by the current instance, so we don't want to swap until the current instance isn't actively being used.