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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/UMovieGraphNode
- UMovieGraphNode::GetIconAndTint()
- UMovieGraphApplyCVarPresetNode::GetIconAndTint()
- UMovieGraphAudioOutputNode::GetIconAndTint()
- UMovieGraphBranchNode::GetIconAndTint()
- UMovieGraphBurnInNode::GetIconAndTint()
- UMovieGraphCameraSettingNode::GetIconAndTint()
- UMovieGraphCollectionNode::GetIconAndTint()
- UMovieGraphCommandLineEncoderNode::GetIconAndTint()
- UMovieGraphDebugSettingNode::GetIconAndTint()
- UMovieGraphExecuteScriptNode::GetIconAndTint()
- UMovieGraphGlobalGameOverridesNode::GetIconAndTint()
- UMovieGraphGlobalOutputSettingNode::GetIconAndTint()
- UMovieGraphInputNode::GetIconAndTint()
- UMovieGraphModifierNode::GetIconAndTint()
- UMovieGraphOutputNode::GetIconAndTint()
- UMovieGraphRemoveRenderSettingNode::GetIconAndTint()
- UMovieGraphRenderLayerNode::GetIconAndTint()
- UMovieGraphRenderPassNode::GetIconAndTint()
- UMovieGraphBurnInNode::GetIconAndTint()
- UMovieGraphUIRendererNode::GetIconAndTint()
- UMovieGraphSamplingMethodNode::GetIconAndTint()
- UMovieGraphSelectNode::GetIconAndTint()
- UMovieGraphSetCVarValueNode::GetIconAndTint()
- UMovieGraphSetMetadataAttributesNode::GetIconAndTint()
- UMovieGraphSetStartEndConsoleCommandsNode::GetIconAndTint()
- UMovieGraphUIRendererNode::GetIconAndTint()
- UMovieGraphVariableNode::GetIconAndTint()
- UMovieGraphWarmUpSettingNode::GetIconAndTint()
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphNode.h |
| Include | #include "Graph/MovieGraphNode.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/MovieGraphNode.cpp |
virtual FSlateIcon GetIconAndTint
(
FLinearColor & OutColor
) const
Remarks
Gets the node's icon and icon tint, as visible in the graph.