Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/UMovieGraphDefaultRenderer
Syntax
TMap< UE::MovieGraph::DefaultRenderer::FMovieGraphImagePreviewDataPoolParams , TObjectPtr < UTextureRenderTarget2D > > PooledViewRenderTargets
Remarks
Render Target specify a transient backbuffer to draw the image to.We reuse these because we queue a copy onto a FMoviePipelineSurface so the only reason it is needed is for display in the UI.