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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/UMovieGraphDefaultRenderer
Syntax
TMap< UE::MovieGraph::DefaultRenderer::FRenderTargetInitParams, TObjectPtr< UTextureRenderTarget2D > > PooledViewRenderTargets
Remarks
Render Target specify a transient backbuffer to draw the image to.We reuse these because we queue a copy onto a FMoviePipelineSurface so the only reason it is needed is for display in the UI.