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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph
Classes
| Type | Name | Description | |
|---|---|---|---|
| FMovieGraphRenderDataAccumulationArgs | |||
| UMovieGraphBranchNode | A node which creates a True/False branching condition. | ||
| UMovieGraphBurnInNode | A node which generates a widget burn-in, rendered to a standalone image or composited on top of a render layer. | ||
| UMovieGraphCollectionNode | A collection node specifies an interface for doing dynamic scene queries for actors in the world. | ||
| UMovieGraphDeferredRenderPassNode | |||
| UMovieGraphFileOutputNode | The UMovieGraphFileOutputNode node defines a output file format that MRQ may place produced render data into. | ||
| UMovieGraphGetCVarValueNode | A node which can get a specific console variable's value. | ||
| UMovieGraphGlobalGameOverridesNode | A node which configures the global game overrides. | ||
| UMovieGraphImageSequenceOutputNode | The UMovieGraphImageSequenceOutputNode node is the base class for all image sequence outputs, such as a series of jpeg, png, bmp, or .exr images. | ||
| UMovieGraphImageSequenceOutputNode_BMP | Save the images generated by the Movie Graph Pipeline as an lossless 8 bit bmp format. | ||
| UMovieGraphImageSequenceOutputNode_JPG | Save the images generated by the Movie Graph Pipeline as an 8 bit jpg format. | ||
| UMovieGraphImageSequenceOutputNode_PNG | Save the images generated by the Movie Graph Pipeline as an 8 bit png format. | ||
| UMovieGraphInputNode | A graph node which displays all input members available in the graph. | ||
| UMovieGraphModifierNode | A collection node specifies an interface for doing dynamic scene queries for actors in the world. | ||
| UMovieGraphOutputNode | A graph node which displays all output members available in the graph. | ||
| UMovieGraphOutputSettingNode | |||
| UMovieGraphRenderLayerNode | |||
| UMovieGraphRenderPassNode | The UMovieGraphRenderPassNode node defines a render pass that MRQ may produce. | ||
| UMovieGraphSelectNode | TODO: Currently this node is restricted to just accepting string-based options. | ||
| UMovieGraphSetCVarValueNode | A node which can set a specific console variable's value. | ||
| UMovieGraphSubgraphNode | A node which represents another graph asset. | ||
| UMovieGraphVariableNode | A node which gets the value of a variable which has been defined on the graph. |