Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/Nodes
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieGraphNode
- UMovieGraphInputNode
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphInputNode.h |
| Include | #include "Graph/Nodes/MovieGraphInputNode.h" |
Syntax
UCLASS&40;&41;
class UMovieGraphInputNode : public UMovieGraphNode
Remarks
A graph node which displays all input members available in the graph.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from UMovieGraphNode
| Type | Name | Description | |
|---|---|---|---|
| TArray< UMovieGraphPin * > | EvaluatePinsToFollow
(
FMovieGraphEvaluationContext& InContext |
Used to determine which Branch type pins we should follow when trying to traverse the graph. | |
| FSlateIcon | GetIconAndTint
(
FLinearColor& OutColor |
Gets the node's icon and icon tint, as visible in the graph. | |
| FText | Gets the category that the node belongs under. | ||
| FText | GetNodeTitle
(
const bool bGetDescriptive |
Gets the node's title. | |
| FLinearColor | Gets the node's title color, as visible in the graph. | ||
| TArray< FMovieGraphPinProperties > |