Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/Nodes
Inheritance Hierarchy
- UObject
- UMovieGraphNode
- UMovieGraphSettingNode
- UMovieGraphFileOutputNode
- UMovieGraphAudioOutputNode
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphAudioOutputNode.h |
| Include | #include "Graph/Nodes/MovieGraphAudioOutputNode.h" |
Syntax
UCLASS ()
class UMovieGraphAudioOutputNode : public UMovieGraphFileOutputNode
Remarks
A node which outputs .wav audio after all renders have completed.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from UMovieGraphFileOutputNode
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| void | OnAllFramesSubmittedImpl
(
UMovieGraphPipeline* InPipeline, |
||
| void | OnAllShotFramesSubmittedImpl
(
UMovieGraphPipeline* InPipeline, |
Overridden from UMovieGraphSettingNode
| Type | Name | Description | |
|---|---|---|---|
| void | Modify the Unreal URL and command line arguments when the node will be run in a new process. | ||
| void | UpdateTelemetry
(
FMoviePipelineShotRenderTelemetry* InTelemetry |
Updates telemetry data for this node. |
Overridden from UMovieGraphNode
| Type | Name | Description | |
|---|---|---|---|
| EMovieGraphBranchRestriction | Determines which types of branches the node can be created in. | ||
| FSlateIcon | GetIconAndTint
(
FLinearColor& OutColor |
Gets the node's icon and icon tint, as visible in the graph. | |
| FText | GetKeywords () |
Gets the keywords (space-separated) that will be searched in the node creation context menu. | |
| FText | GetNodeTitle
(
const bool bGetDescriptive |
Gets the node's title. | |
| FLinearColor | Gets the node's title color, as visible in the graph. |
Constants
| Name | Description |
|---|---|
| ActiveWriters | The pipeline generates many instances of the same node throughout its execution; however, some nodes need to have persistent data throughout the pipeline's lifetime. |
| AlreadyWrittenSegments | Keep track of segments that have already been written to disk to avoid re-writing them (and generating new output futures). |
| OutputExtension | The extension of the audio files generated by this node. |
| RendererName | Although this node does not represent a proper "renderer", it will sometimes be identified in data structures as a renderer. |