Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/Nodes
Inheritance Hierarchy
- UObject
- UMovieGraphNode
- UMovieGraphSettingNode
- UMovieGraphApplyCVarPresetNode
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphApplyCVarPresetNode.h |
| Include | #include "Graph/Nodes/MovieGraphApplyCVarPresetNode.h" |
Syntax
UCLASS ()
class UMovieGraphApplyCVarPresetNode : public UMovieGraphSettingNode
Remarks
A node which can apply a console variable preset.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bOverride_ConsoleVariablePreset | ||
| TScriptInterface< IMovieSceneConsoleVariableTrackInterface > | ConsoleVariablePreset | The console variable preset that should be applied. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< TPair< FString, float > > | Gets the name and resolved value of any cvars that were overridden via promoted pins. | ||
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Overridden from UMovieGraphSettingNode
| Type | Name | Description | |
|---|---|---|---|
| FString | An identifier that distinguishes this node from other nodes of the same type within a branch. | ||
| void | PrepareForFlattening
(
const UMovieGraphSettingNode* InSourceNode |
In some very rare cases, a node needs to be "primed" from the node that the flattening is starting from before it's actually put through the flattening process. |
Overridden from UMovieGraphNode
| Type | Name | Description | |
|---|---|---|---|
| EMovieGraphBranchRestriction | Determines which types of branches the node can be created in. | ||
| TArray< FPropertyBagPropertyDesc > | Gets the descriptions of properties which can be dynamically added to the node. | ||
| bool | GetDynamicPropertyValue
(
const FName PropertyName, |
Gets the value of the dynamic property with the specified name. | |
| FSlateIcon | GetIconAndTint
(
FLinearColor& OutColor |
Gets the node's icon and icon tint, as visible in the graph. | |
| FText | GetKeywords () |
Gets the keywords (space-separated) that will be searched in the node creation context menu. | |
| FText | Gets the category that the node belongs under. | ||
| FText | GetNodeTitle
(
const bool bGetDescriptive |
Gets the node's title. | |
| FLinearColor | Gets the node's title color, as visible in the graph. | ||
| TArray< FMovieGraphPropertyInfo > | Gets the information about properties which can be exposed as a pin on the node. | ||
| void | TogglePromotePropertyToPin
(
const FName& PropertyName |
Toggles the promotion of the property with the given name to a pin on the node. |