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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphTimeStepData.h |
| Include | #include "Graph/MovieGraphTimeStepData.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FMovieGraphTimeStepData
Remarks
This data structure needs to be filled out each frame by the UMovieGraphTimeStepBase, which will eventually be passed to the renderer. It controls per-sample behavior such as the delta time, if this is the first/last sample for an output frame, etc.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsFirstTemporalSampleForFrame | Should be set to true for the first sample of each output frame. | |
| bool | bIsLastTemporalSampleForFrame | Should be set to true for the last sample of each output frame. | |
| bool | bRequiresAccumulator | Should be set to true for every sample if there is more than one temporal sample making up this render. | |
| TObjectPtr< UMovieGraphEvaluatedConfig > | EvaluatedConfig | The evaluated config holds the configuration used for this given frame. | |
| float | FrameDeltaTime | ||
| float | MotionBlurFraction | ||
| int32 | OutputFrameNumber | ||
| float | WorldSeconds | ||
| float | WorldTimeDilation |
Constructors
| Type | Name | Description | |
|---|---|---|---|