Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphDataTypes.h |
| Include | #include "Graph/MovieGraphDataTypes.h" |
Syntax
struct FMovieGraphRenderPassLayerData
Remarks
ToDo: Both of these can probably go into the Default Renderer implementation.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | BranchName | ||
| FGuid | CameraIdentifier | ||
| TWeakObjectPtr< class UMovieGraphRenderPassNode > | RenderPassNode |