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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/FMoviePipelineSurfaceReader
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSurfaceReader.h |
| Include | #include "MoviePipelineSurfaceReader.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineSurfaceReader.cpp |
void CopyReadbackTexture_RenderThread
&40;
TUniqueFunction< void(TUniquePtr< FImagePixelData > &&)> && InFunctionCallback,
TSharedPtr< FImagePixelDataPayload, ESPMode::ThreadSafe > InFramePayload
&41;
Remarks
Maps the ReadbackTexture to the CPU (which should have been resolved to before this point) and copies the data over.