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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| Name | FMoviePipelineRenderPassInitSettings |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
| Include Path | #include "MovieRenderPipelineDataTypes.h" |
Syntax
struct FMoviePipelineRenderPassInitSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MovieRenderPipelineDataTypes.h | |||
FMoviePipelineRenderPassInitSettings
(
ERHIFeatureLevel::Type InFeatureLevel, |
MovieRenderPipelineDataTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BackbufferResolution | FIntPoint | This takes into account any padding needed for tiled rendering overlap. | MovieRenderPipelineDataTypes.h | |
| FeatureLevel | ERHIFeatureLevel::Type | MovieRenderPipelineDataTypes.h | ||
| TileCount | FIntPoint | How many tiles (in each direction) are we rendering with. | MovieRenderPipelineDataTypes.h |