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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| |
|
| Name |
FMoviePipelineRenderPassInitSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
| Include Path |
#include "MovieRenderPipelineDataTypes.h" |
Syntax
struct FMoviePipelineRenderPassInitSettings
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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|
MovieRenderPipelineDataTypes.h |
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MovieRenderPipelineDataTypes.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BackbufferResolution |
FIntPoint |
This takes into account any padding needed for tiled rendering overlap. |
MovieRenderPipelineDataTypes.h |
|
| FeatureLevel |
ERHIFeatureLevel::Type |
|
MovieRenderPipelineDataTypes.h |
|
| TileCount |
FIntPoint |
How many tiles (in each direction) are we rendering with. |
MovieRenderPipelineDataTypes.h |
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Functions
Public