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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/FImageOverlappedAccumulator
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderOverlappedImage.h |
| Include | #include "MovieRenderOverlappedImage.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MovieRenderOverlappedImage.cpp |
void Reset()
Remarks
Resets the PlaneSize and NumChannels but does NOT free the memory because most of the time we're going to just need the same resolution next frame anyways when InitMemory is called again.