Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore
The available modes for Quick Render to be put into.
| Name | EMovieGraphQuickRenderMode |
| Type | enum |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphQuickRenderSettings.h |
| Include Path | #include "Graph/MovieGraphQuickRenderSettings.h" |
Syntax
enum EMovieGraphQuickRenderMode
{
CurrentSequence,
UseViewportCameraInSequence,
UMETA =(DisplayName="Current Viewport (Still)"),
UMETA =(DisplayName="Selected Cameras (Still)"),
}
Values
| Name | Remarks |
|---|---|
| CurrentSequence | Renders the level sequence that is currently active in Sequencer. |
| UseViewportCameraInSequence | Renders the level sequence active in Sequencer, but uses the viewport's camera instead (for the entire duration of the render). |
| UMETA | Renders a single frame using the current viewport's camera. |
| UMETA | Renders one frame for each camera actor selected in the Outliner. |