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Represents an input for Range based follow behavior
| Name | FSplineOffsetRangeInput |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MoverExamples/Source/MoverExamples/Public/MovementBases/FollowSplineMode.h |
| Include Path | #include "MovementBases/FollowSplineMode.h" |
Syntax
USTRUCT (BlueprintType )
struct FSplineOffsetRangeInput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OffsetUnit | ESplineOffsetUnit | MovementBases/FollowSplineMode.h |
|
|
| Value | float | MovementBases/FollowSplineMode.h |
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