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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/URollbackBlackboard
| Name | BlackboardEntry |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoveLibrary/RollbackBlackboard.h |
| Include Path | #include "MoveLibrary/RollbackBlackboard.h" |
Syntax
template<typename EntryT>
struct BlackboardEntry : public URollbackBlackboard::BlackboardEntryBase
Inheritance Hierarchy
- URollbackBlackboard::BlackboardEntryBase → URollbackBlackboard::BlackboardEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MoveLibrary/RollbackBlackboard.h | |||
BlackboardEntry
(
const EntrySettings& InSettings, |
TODO: consider what options need to be specified. | MoveLibrary/RollbackBlackboard.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EntryBuffer | TCircularBuffer< EntryT > | TODO: Consider whether these need to be TCircularBuffers, or whether a TArray would be just fine. | MoveLibrary/RollbackBlackboard.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetEntryValue_Internal
(
const EntryT& Value, |
MoveLibrary/RollbackBlackboard.h | ||
EntryT * TryGetEntryRef
(
const EntryTimeStamp& CurrentExternalTime |
TODO: Consider whether it's worthwhile to have this function... dangerous to let external folks hold onto references to internal storage, but may allow more efficient editing. | MoveLibrary/RollbackBlackboard.h | |
EntryT * TryGetEntryRef_Internal
(
const EntryTimeStamp& InternalTime |
MoveLibrary/RollbackBlackboard.h | ||
bool TryGetEntryValue
(
const EntryTimeStamp& CurrentExternalTime, |
MoveLibrary/RollbackBlackboard.h | ||
bool TryGetEntryValue_Internal
(
const EntryTimeStamp& InternalTime, |
MoveLibrary/RollbackBlackboard.h |