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API > API/Plugins > API/Plugins/Mover
| Name | UPhysicsMoverManager |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/PhysicsMover/PhysicsMoverManager.h |
| Include Path | #include "PhysicsMover/PhysicsMoverManager.h" |
Syntax
UCLASS (MinimalAPI)
class UPhysicsMoverManager : public UWorldSubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UWorldSubsystem → UPhysicsMoverManager
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AsyncCallback | FPhysicsMoverManagerAsyncCallback * | PhysicsMover/PhysicsMoverManager.h | ||
| InjectInputsExternalCallbackHandle | FDelegateHandle | PhysicsMover/PhysicsMoverManager.h | ||
| PhysicsMoverComponents | TArray< TWeakObjectPtr< UMoverNetworkPhysicsLiaisonComponentBase > > | PhysicsMover/PhysicsMoverManager.h | ||
| PhysScenePostTickCallbackHandle | FDelegateHandle | PhysicsMover/PhysicsMoverManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InjectInputs_External
(
int32 PhysicsStep, |
PhysicsMover/PhysicsMoverManager.h | ||
void OnPostPhysicsTick
(
FChaosScene* Scene |
PhysicsMover/PhysicsMoverManager.h | ||
void RegisterPhysicsMoverComponent
(
TWeakObjectPtr< UMoverNetworkPhysicsLiaisonComponentBase > InPhysicsMoverComp |
PhysicsMover/PhysicsMoverManager.h | ||
void UnregisterPhysicsMoverComponent
(
TWeakObjectPtr< UMoverNetworkPhysicsLiaisonComponentBase > InPhysicsMoverComp |
PhysicsMover/PhysicsMoverManager.h |
Overridden from UWorldSubsystem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool DoesSupportWorldType
(
const EWorldType::Type WorldType |
PhysicsMover/PhysicsMoverManager.h | ||
virtual void OnWorldBeginPlay
(
UWorld& InWorld |
PhysicsMover/PhysicsMoverManager.h |
Overridden from USubsystem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Deinitialize() |
PhysicsMover/PhysicsMoverManager.h |