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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/UMoverComponent
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverComponent.h |
| Include | #include "MoverComponent.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/MoverComponent.cpp |
UFUNCTION (BlueprintCallable, Category=Mover)
void SetGravityOverride
(
bool bOverrideGravity,
FVector GravityAcceleration
)
Remarks
Set gravity override, as a directional acceleration in worldspace. Gravity on Earth would be {x=0,y=0,z=-980}.